For Wasteland, I was responsible for designing the invitation graphics for each exhibition. Wasteland is a project initiated and curated by Andrea Abegg that explores experimental and interdisciplinary approaches in art and culture, offering emerging and established artists a platform to rethink the boundaries of contemporary exhibition practice.
I also developed the website template, ensuring a consistent digital presence that reflects Wasteland's conceptual and aesthetic values. For the "Office Inventory" exhibition, I created 3D renderings of the various objects by the participating artists. For example, I animated the Cytter/Roebas carpet.










